Battle Style: Third-Person Shooter
Tips: Verin's ability to freeze and lock target with his normal attack make him the best capture demon in the game. Along with his long range target spell, Verin can also finish off any powerful demons.
Gives Verin's normal attack a 13% chance to inflict frost status that temporary stop all of its movement.
Gives Verin 25% ice protection and immunity to frost and ice status.
Give Verin or target ally an ice shield that absorb TAL(200~300) dmg for 30s.
Cast ice spears that dealing 3xTAL(30~45) [ice] m.dmg.
Perform a quick set of pummel punches, dealing 9xSTR(0.3~0.5) + TAL(15~23) [wind]/[ice] dmg.
Cast an freezing spell that deal TAL(150~230) [ice] dmg.
Create two mirage of Verin that clone all his physical attack with LVL(60~100)% dmg.
Cast a homing cyclone dealing TAL(40~60) [wind]/[ice] m.dmg per sec.
SECOND -ROW SKILL
Give target 23% def, LVL(33~50)% ice resist for 23s and 15% to freeze phy.attacker for 2s.
Evade phy.dmg and deals STR(1.0~1.3) +TAL(30~45) dmg and reduce target defense by (20-30)% for 10s.
Instantly deals TAL(23~30) [ice] dmg and freeze all nearby targets for LVL(2~3)s.
Enable Verin to strike distance target with his quick attack for LVL(10~15)s.
Channels and deals 100-400% TAL(55~80) [ice] dmg in wide the area.
Increase frost chance by (3~5)% and give them extra TAL(30~50) [ice] e.dmg.